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Avp extinction unit guide
Avp extinction unit guide









avp extinction unit guide

I say "shouldn't" because at times, micromanaging units tends to be difficult. With a well thought-out interface mapping to the controller, and the ability to re-map keys to your liking, the RTS controls shouldn't be a hindrance to play.

avp extinction unit guide

A mini-map rests in the right corner, a HUD at the bottom for information and updates, and everything else is a cinematic view of the action. The game is played on an isometric map familiar to most fans of the genre. Being that the Fox franchise has, in the past, been firmly rooted in the FPS genre, the likely question on the minds of most AvP fans is, "How well did the series survive the translation to RTS?"

avp extinction unit guide

The PlayStation 2 shows its slight lack of graphical sheen in Aliens Versus Predator: Extinction compared to the Xbox version, but it delivers every bit of the same action and strategy.Īliens Versus Predator: Extinction is a real-time strategy game in which aliens, predators, and colonial marines face off in a to-the-death struggle over the course of three campaigns and 21 missions. Nowhere is this more evident than in the release of multi-console titles. The AI Pathing is literally the only drawback to that game in my opinion.The PlayStation 2 continues to be the juggernaut in the console wars, though its hold on the market continues to be nibbled at by other contenders. Hard as hell, but it's possible, and damn funny and fun :) I've actually beaten a couple missions on hard with unupgraded disc masters though. If it also had achievements, and just as many as there could be like Beat a mission using only Unupgraded Disc Masters, or have 4 Ravagers at one time, or maybe even purchase 5 sentry guns with just 3 guys left alive. a game I'd play over and over and perfect it, if it were on Steam. I've never beaten that mission, purely because AI pathing in small corridoors with marines just.īut AVP: Extinction, even with the ass-backwards AI pathing, was really fun and honestly. It really makes it hell when you need to plant a damn bomb. Going through small areas, some guys go the opposite direction, even if they can go in the direction you order them, and they don't stop until you select each unit singularily or a couple units at a time. How so? Play the 2nd last Marine campaign mission, and you'll f**king know EXACTLY what I mean. A custom level that has no ai paths, causing bots to just roam around the spawn or run in place.

avp extinction unit guide

AVP: Extinction is actually really good, if you ignore the ♥♥♥♥♥♥♥ horrendous pathing which puts The PAthing of a custom-made Unreal Tournament level to shame.











Avp extinction unit guide